//Specificiation file - gameActions.h
class gameActions
{
      public:
             gameActions();
             gameActions(int** array, int, int);
             int checkWinnerRow(int);
             int checkWinnerCol(int);
             int checkWinnerDiag(int, int);
             bool checkTie();
             int** returnArray() {return field;}
             //int getDropCol(int, int/*, int**/);
             //void dropToken(int, int/*, int**/);
             void dropChecker(int player, int&, int&);
             void switchPlayer(int&);
             ~gameActions();

      private:
              int** field; //2d dynamic array of ints
              int col;
              int row;
              
};
